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Visual Branding

Visual Branding

June 2019 | Foundational Work · Early Career Project

June 2019 | Foundational Work ·

Early Career Project

Fall 2025 | Prof. Paolo Grazioli

Fall 2025 | Prof. Paolo Grazioli

Visual Designer

Visual Designer

Visual Designer

Visual Designer

Visual Designer

Visual Designer

Skills

Skills

Skills

Visual Identity Design

Visual Identity Design

Visual Identity Design

Brand System Thinking

Brand System Thinking

Brand System Thinking

Logo Design

Logo Design

Logo Design

Brand System Thinking

Brand System Thinking

Brand System Thinking

Layout & Composition

Layout & Composition

Layout & Composition

Adaptability Across Mediums

Adaptability Across Mediums

Adaptability Across Mediums

Methods

Methods

Methods

Exploratory Sketching & Iteration

Exploratory Sketching & Iteration

Exploratory Sketching & Iteration

Form & Geometry Studies

Form & Geometry Studies

Form & Geometry Studies

Visual System Mapping

Visual System Mapping

Visual System Mapping

Application Testing Across Touchpoints

Application Testing Across Touchpoints

Application Testing Across Touchpoints

Iterative Refinement Based on Real Use

Iterative Refinement Based on Real Use

Iterative Refinement Based on Real Use

Overview

Overview

Overview

Overview

This body of work brings together selected branding and visual identity projects created during my early design career. Working with student organizations, local sports teams, and early-stage startups gave me the opportunity to design real assets that were actively used ranging from jerseys and merchandise to logos and printed materials.


These projects mark the phase where I began exploring visual and graphic design more deeply. What started as hands-on branding work eventually became the foundation for my transition from architecture into UI, UX, and service design shifting my focus from static form to systems, interaction, and experience.

This body of work brings together selected branding and visual identity projects created during my early design career. Working with student organizations, local sports teams, and early-stage startups gave me the opportunity to design real assets that were actively used ranging from jerseys and merchandise to logos and printed materials.


These projects mark the phase where I began exploring visual and graphic design more deeply. What started as hands-on branding work eventually became the foundation for my transition from architecture into UI, UX, and service design shifting my focus from static form to systems, interaction, and experience.

This body of work brings together selected branding and visual identity projects created during my early design career. Working with student organizations, local sports teams, and early-stage startups gave me the opportunity to design real assets that were actively used ranging from jerseys and merchandise to logos and printed materials.


These projects mark the phase where I began exploring visual and graphic design more deeply. What started as hands-on branding work eventually became the foundation for my transition from architecture into UI, UX, and service design shifting my focus from static form to systems, interaction, and experience.

Design Philosophy

Design Philosophy

Design Philosophy

My approach to branding during this phase centered on translation rather than decoration. Each project began with understanding what the brand stood for its values, personality, and context and expressing that intent through form, colour, typography, and layout.


Rather than designing assets in isolation, I treated jerseys, accessories, and printed materials as extensions of identity. These were objects meant to be worn, carried, and used in real environments, where clarity, consistency, and recognizability mattered as much as visual appeal.

My approach to branding during this phase centered on translation rather than decoration. Each project began with understanding what the brand stood for its values, personality, and context and expressing that intent through form, colour, typography, and layout.


Rather than designing assets in isolation, I treated jerseys, accessories, and printed materials as extensions of identity. These were objects meant to be worn, carried, and used in real environments, where clarity, consistency, and recognizability mattered as much as visual appeal.

My approach to branding during this phase centered on translation rather than decoration. Each project began with understanding what the brand stood for its values, personality, and context and expressing that intent through form, colour, typography, and layout.


Rather than designing assets in isolation, I treated jerseys, accessories, and printed materials as extensions of identity. These were objects meant to be worn, carried, and used in real environments, where clarity, consistency, and recognizability mattered as much as visual appeal.

PLVI Studios

PLVI Studios

PLVI Studios

Working with early-stage startups such as PLVI Studios offered a different kind of freedom and responsibility. With minimal constraints and evolving brand definitions, the focus was on creating foundational identities that could grow with the company.

Working with early-stage startups such as PLVI Studios and Plutozy offered a different kind of freedom and responsibility. With minimal constraints and evolving brand definitions, the focus was on creating foundational identities that could grow with the company.

Working with early-stage startups such as PLVI Studios offered a different kind of freedom and responsibility. With minimal constraints and evolving brand definitions, the focus was on creating foundational identities that could grow with the company.

Working with early-stage startups such as PLVI Studios offered a different kind of freedom and responsibility. With minimal constraints and evolving brand definitions, the focus was on creating foundational identities that could grow with the company.

Plutozy

Plutozy

Plutozy

A significant portion of this work involved designing wearable brand expressions, particularly jerseys and apparel. For local cricket teams and student organizations, the challenge was to visually communicate team spirit, unity, and energy while remaining practical and recognizable on the field.

Working with early-stage startups such as PLVI Studios and Plutozy offered a different kind of freedom and responsibility. With minimal constraints and evolving brand definitions, the focus was on creating foundational identities that could grow with the company.

A significant portion of this work involved designing wearable brand expressions, particularly jerseys and apparel. For local cricket teams and student organizations, the challenge was to visually communicate team spirit, unity, and energy while remaining practical and recognizable on the field.

A significant portion of this work involved designing wearable brand expressions, particularly jerseys and apparel. For local cricket teams and student organizations, the challenge was to visually communicate team spirit, unity, and energy while remaining practical and recognizable on the field.

The Synergy Deck

The Synergy Deck

The Synergy Deck

This card deck was designed to support corporate teams exploring AI-driven automation in design operations. Each card represents a core archetype, with visual form and symbolism shaped by the role’s underlying qualities. The fifth card brings these archetypes together, reflecting how they interact within a system.


This deck was created in collaboration with Prathamesh Patil, designed to support and visually interpret their broader project.

Learnings & Career Impact

Learnings & Career Impact

Identity extends beyond logos. Designing real branding assets highlighted how identity lives across surfaces, contexts, and everyday interactions.

Identity extends beyond logos. Designing real branding assets highlighted how identity lives across surfaces, contexts, and everyday interactions.

From form to systems. Visual experimentation evolved into an interest in how design functions at a system level, shaping my transition into UI, UX, and service design.

From form to systems. Visual experimentation evolved into an interest in how design functions at a system level, shaping my transition into UI, UX, and service design.

Foundational skills that endure. This phase strengthened my approach to clarity, hierarchy, and experience principles that continue to guide my work today.

Foundational skills that endure. This phase strengthened my approach to clarity, hierarchy, and experience principles that continue to guide my work today.

Learnings & Career Impact

Identity extends beyond logos. Designing real branding assets highlighted how identity lives across surfaces, contexts, and everyday interactions.

From form to systems. Visual experimentation evolved into an interest in how design functions at a system level, shaping my transition into UI, UX, and service design.

Foundational skills that endure. This phase strengthened my approach to clarity, hierarchy, and experience principles that continue to guide my work today.

Learnings & Career Impact

Identity extends beyond logos. Designing real branding assets highlighted how identity lives across surfaces, contexts, and everyday interactions.

From form to systems. Visual experimentation evolved into an interest in how design functions at a system level, shaping my transition into UI, UX, and service design.

Foundational skills that endure. This phase strengthened my approach to clarity, hierarchy, and experience principles that continue to guide my work today.

Learnings & Career Impact

Identity extends beyond logos. Designing real branding assets highlighted how identity lives across surfaces, contexts, and everyday interactions.

From form to systems. Visual experimentation evolved into an interest in how design functions at a system level, shaping my transition into UI, UX, and service design.

Foundational skills that endure. This phase strengthened my approach to clarity, hierarchy, and experience principles that continue to guide my work today.

This project marks the point where visual design became more than craft it became a way to think about systems, interaction, and experience.

This project marks the point where visual design became more than craft it became a way to think about systems, interaction, and experience.

This project marks the point where visual design became more than craft it became a way to think about systems, interaction, and experience.

PLVIxDesign

PLVIxDesign